![]() Each locale has its own mood that is well represented not only by the choice of color but a solid progressive rock soundtrack composed by Stewart Copeland. Overall, it feels satisfying to navigate the stages and outside of one particular gimmick (which will be addressed later), I never had any issues with the controls.īeyond some frame rate issues I had with the PSN version of the game, the presentation has held up well. He can drop straight down from a glide with the press of the triangle button (good for if the player overshoots) and slow his descent by pulling back on the analog stick (also good for a misguided trajectory). As Spyro’s just a kid, he can’t take always take flight, but he can use his wings to glide and reach areas that a plain ol’ jump wouldn’t cover. Then, of course, there’s jumping and gliding. ![]() Then there’s the charge, which allows Spyro to shatter most armored enemies as well as move a tad faster in order to catch up to the egg thieves. You’ll also want that dragon breath for the small, harmless creatures traipsing around as doing so will release a butterfly that will keep Spyro’s dragonfly pal Sparx (who serves as your health indicator) strong. The most obvious means of attack is Spyro’s flame, which will take care of grunts. ![]() Spyro can’t defeat his adversaries by stomping on them like Italian plumbers, but since he IS a dragon…he can do dragon stuff. ![]()
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